**** The items, trials and blocks are organized in order of presentation (e.g. stim for trial 1, trial 1, block 1).
&*** The experiment is at the end of the file.
*******************
******************* INTRO SEQUENCE
** welcome screen
/items = ("gbwelcome.wav")
/playthrough = true
/pan = 0
-
/1="slide01.jpg"
/stimulustimes = [1= welcome]
/timeout = 1510
/ trials=[1=trial1]
/ bgstim = (img1)
** video of participants
/ items = ("connecting")
/ txcolor = grey
/ position = (50,50)
/ fontstyle = ("Arial", 5%,)
/stimulustimes = [0=connecting; 900=hello; 1100=connecting]
/timeout = 1300
/ trials=[1=trial2]
** explanation of game and rules
/items = ("rules.wav")
/playthrough = true
/pan = 0
-
/1="slide02.jpg"
/stimulustimes = [1= rules]
/timeout = 900
/ trials=[1=trial3]
/bgstim = (img2)
** Round 1 - Visible Reveals
/stimulustimes = [0=round1reveals]
/timeout = 27000
/ trials = [1=trial4]
** Round 1 - Players Claims
/stimulustimes = [0=round1claims]
/timeout = 1500
/ trials = [1=trial5]
** Round 1 - Participant Claims
/ caption = "Please enter the value for each of your hidden balls"
/ showpagenumbers = false
/ fontstyle = ("Arial", 2%,)
/ questions = [1=ball1r1;2=ball2r1]
/ ontrialend = [item.pb1r1.item = textbox.ball1r1.response]
/ ontrialend = [item.pb2r1.item = textbox.ball2r1.response]
/ showquestionnumbers = false
/ caption="Please enter the value for Ball 1 that you would like the other players to see:"
/ mask=positiveinteger
/ range = (0,1000)
/ position = (20,25)
/ required = true
/ caption="Please enter the value for Ball 2 that you would like the other players to see:"
/ mask=positiveinteger
/ range = (0,1000)
/ position = (20, 50)
/ required = true
/ trials=[1=claim1]
*** Round 1 Reveal Participant's Claimed Values
-
/ items = pb1r1
/ position = (50, 50)
/ fontstyle = ("Arial", 5%,)
-
/ items = pb2r1
/ position = (50, 70)
/ fontstyle = ("Arial", 5%,)
/ items = ("Player 5 claims:")
/ fontstyle = ("Arial", 5%,)
/ position = (50, 40)
/items = ("&")
/ position = (50, 60)
/ fontstyle = ("Arial", 5%,)
/items = ("£")
/ position = (45,50)
/ fontstyle = ("Arial", 5%,)
/items = ("£")
/ position = (45,70)
/ fontstyle = ("Arial", 5%,)
/stimulustimes = [0=pclaims,pball1r1, and, pball2r1, pound1, pound2]
/ timeout = 3000
/ trials=[1=trial6]
*** VOTING ROUND 1
/ caption = "Now you will vote off one of the other players. Which player do you want to vote off?"
/ showpagenumbers = false
/ fontstyle = ("Arial", 3%,)
/ questions = [1=pvote1]
/ ontrialend = [ if (checkboxes.pvote1.checked.1 == true) item.player1vote1.item = checkboxes.pvote1.option.1 ]
/ ontrialend = [ if (checkboxes.pvote1.checked.2 == true) item.player1vote1.item = checkboxes.pvote1.option.2 ]
/ ontrialend = [ if (checkboxes.pvote1.checked.3 == true) item.player1vote1.item = checkboxes.pvote1.option.3 ]
/ ontrialend = [ if (checkboxes.pvote1.checked.4 == true) item.player1vote1.item = checkboxes.pvote1.option.4 ]
/ showquestionnumbers = false
/ options=("Player 1 - £9 visible, £3 claimed [£12 total]", "Player 2 - £9 visible, £3 claimed [£12 total]", "Player 3 - £9 visible, £3 claimed [£12 total]", "Player 4 - £9 visible, £3 claimed [£12 total]")
/ required = true
/ range = (1,1)
/ position = (50, 25)
-
/ trials = [1=vote1]
*** VOTES REVEALED ROUND 1
/stimulustimes = [0=round1votes]
/timeout = 18000
/ trials = [1=trial9]
**** experiment ****
/ preinstructions = (intro)
/ blocks = [1=block1; 2=block2; 3=block3; 4=block4; 5=block5; 6=block6; 7=block7; 8=block8; 9=block9]
/ recorddata = true
***** instructions
^^Welcome! Press "Enter" when you are ready to join the game.