Solving Anagrams

Technical Manual

Script Author: Katja Borchert, Ph.D. (katjab@millisecond.com), Millisecond

Created: January 07, 2017

Last Modified: January 24, 2025 by K. Borchert (katjab@millisecond.com), Millisecond

Script Copyright © Millisecond Software, LLC

Background

This script implements the an Anagram Solving Paradigm based in part on Novick et al (2003) and Tresselt & Mayzner (1966). Anagram Solving is used as a measure of verbal intelligence and cognitive flexibility.

References

Novick, L., & Sherman, S. (2003). On the nature of insight solutions: Evidence from skill differences in anagram solution. The Quarterly Journal of Experimental Psychology Section A, 56(2), 351-382.

Tresselt, M. E., & Mayzner, M. S. (1966). Normative solution times for a sample of 134 solution words and 378 associated anagrams. Psychonomic Monograph Supplements, 1, 293-298.

Duration

5 minutes

Description

By default, participants work on 30 5-letter anagrams in increasing difficulty*. They have 10s (default) to come with a solution. Once they have a solution, they need to press and then type in the solution (limit of 10s). Participants receive solution feedback.

•increasing difficulty: based on the median response times needed to solve the anagrams as reported in Tresselt & Mayzner (1966)

Procedure

1. Demo Block: runs 1 demo trial (by default: additional demo anagrams can be added under section Editable Stimuli and the script will automatically adapt)
- demo trial: only accepts the correct solution
=> if the time limit is up without a response, a solution hint is provided
- provides feedback

2. Test Block: runs 30 trials (by default: additional test anagrams can be added/removed under section Editable Stimuli
and the script will automatically adapt)
- each anagram is presented for 10s (default, can be edited under section Editable Parameters)
- if the Spacebar is hit within those 10s, participants can type in their response into a textbox
(if participants take longer than parameters.solutionFlagRT (10s), the solution is flagged)
- once the participant has submitted the final solution, feedback is provided

Trial Sequence:
Anagram Presentation (for max. 10s) -> Textbox (if applicable)->Feedback

Stimuli

Anagram selection for FormA/FormB:
Tresselt & Mayzner (1966), Table1 lists anagrams of 5-letter words in increasing median solution times.
An increase in median solution time was taken as an indicator of increasing anagram difficulty in this script.

Attempts were made to match the 30 anagrams chosen for formA and formB as closely as possible
in increasing median solution times:
Mean(A) = 45.03s, SD(A) = 62.63s, Median(A) = 20.75s
Mean(B) = 45.08s, SD(B) = 62.38s, Median(B) = 20.75s
(see anagrampool.xlsx for individual solution times)

Anagrams and their solution can be easily replaced in their respective helper scripts.
See scripts 'solvinganagrams_forma_inc.iqjs'/'solvinganagrams_formb_inc.iqjs'
The task automatically adjusts if the number of anagrams changes.

Instructions

provided by Millisecond in script 'solvinganagrams_textboxes_instructions_inc.iqjs'

Summary Data

File Name: solvinganagrams_textboxes_summary*.iqdat

Data Fields

NameDescription
inquisit.version Inquisit version number
computer.platform Device platform: win | mac |ios | android
computer.touch 0 = device has no touchscreen capabilities; 1 = device has touchscreen capabilities
computer.hasKeyboard 0 = no external keyboard detected; 1 = external keyboard detected
startdate Date script was run
starttime Time script was started
subjectid Assigned subject id number
groupid Assigned group id number
sessionid Assigned session id number
elapsedtime Time it took to run script (in ms); measured from onset to offset of script
completed 0 = Test was not completed
1 = Test was completed
form Form run (A vs. B)
nrAnagrams The number of anagrams presented (based on the provided item lists)
acc Proportion correctly solved anagrams
medianRT Median solution time (in ms); measured from onset of anagram until first letter (of correct solutions) is hit
meanRT Mean solution time (in ms); measured from onset of anagram until first letter (of correct solutions) is hit
medianProposedSolutionRT Median proposed solution time (in ms); measured from entering first letter until solution is submitted
meanProposedSolutionRT Mean proposed solution time (in ms); measured from entering first letter until solution is submitted
meanCorrections Mean number of corrections made to proposed solution across all anagrams
correction = backspace is used for letter deletion
countSolutionFlags Number of times a solution was flagged because proposedSolutionRT > parameters.flagSolutionRT (default: 10s)
for 30 anagrams
acc10 Proportion correct solution for anagram 1-10
medianRT10 Median correct latency (in ms) for anagram 1-10 (latency measured from onset of anagram until first key is hit)
meanRT10 Mean correct latency (in ms) for anagram 1-10 (latency measured from onset of anagram until first key is hit)
acc20 Proportion correct solution for anagram 11-20
medianRT20 Median correct latency (in ms) for anagram 11-20 (latency measured from onset of anagram until first key is hit)
meanRT20 Mean correct latency (in ms) for anagram 11-20 (latency measured from onset of anagram until first key is hit)
acc30 Proportion correct solution for anagram 21-30
medianRT30 Median correct latency (in ms) for anagram 21-30 (latency measured from onset of anagram until first key is hit)
meanRT30 Mean correct latency (in ms) for anagram 21-30 (latency measured from onset of anagram until first key is hit)

Raw Data

File Name: solvinganagrams_textboxes_raw*.iqdat

Data Fields

NameDescription
build Inquisit version number
computer.platform Device platform: win | mac |ios | android
computer.touch 0 = device has no touchscreen capabilities; 1 = device has touchscreen capabilities
computer.hasKeyboard 0 = no external keyboard detected; 1 = external keyboard detected
date Date the session was run
time Time the session was run
subject Participant ID
group Group number
session Session number
blockcode The name the current block (built-in Inquisit variable)
blocknum The number of the current block (built-in Inquisit variable)
trialcode The name of the currently recorded trial (built-in Inquisit variable)
trialnum The number of the currently recorded trial (built-in Inquisit variable)
trialnum is a built-in Inquisit variable; it counts all trials run
even those that do not store data to the data file.
form A vs. B (different lists of anagrams that are matched in difficulty)
phase 0 = demo
1: anagrams 1-10
2: anagrams 11-20
3: anagrams 21-30
anagramCount Counts the number of anagrams run
anagram Stores the current anagram
anagramSolution Stores the solution of the current anagram
response The participant's response
latency The response latency (in ms)
anagramRT Stores the latency (in ms) of Spacebar press
firstLetterRT Stores the latency of entering the first letter after Spacebar press (time btw. hitting spacebar and entering first letter)
proposedSolutionRT Time (in ms) it took to type solution; measured from spacebar press until solution was submitted
proposedSolution Stores the proposed anagram solution
acc 1 = proposed solution is correct
0 = otherwise
solutionFlag 1 = solution is flagged (proposedSolutionRT > parameters.flagSolutionRT)
0 = solution is not flagged

Parameters

The procedure can be adjusted by setting the following parameters.

NameDescriptionDefault
anagramFontSize The size of the anagrams in percentage of canvas height 5%
maxAnagramPresentationTime The maximum presentation time (in ms) of the anagram 10000
flagSolutionRT If participant needs more than 10s (default) to enter the solution after hitting the spacebar,
the solution is flagged
( there is no timelimit on typing in the solution to the anagram after pressing Spacebar.
Thus, participants could potentially press Spacebar without knowing the solution and then
use extra time to think about the solution before submitting it)
10000