User Manual: Inquisit Iowa Gambling Task


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										IOWA GAMBLING TASK (IGT)
										(Bulgarian Version)
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last updated:  07-26-2023 by K. Borchert (katjab@millisecond.com) for Millisecond Software, LLC

Script Copyright © 07-26-2023 Millisecond Software
Bulgarian Translation generously shared by Dr. Jasmin Vassileva

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BACKGROUND INFO 	
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This sample script implements the Iowa Gambling Task (IGT). The IGT task assesses risk learning 
by utilizing rewards and punishment in an uncertain simulated real-life decision making context

The implemented procedure is based on:

Bechara A., Damasio A. R., Damasio H., Anderson S. W. (1994). 
Insensitivity to future consequences following damage to human prefrontal cortex. Cognition, 50, 7-15 .

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TASK DESCRIPTION	
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Participant are presented 4 decks of cards and are asked to select a card from one of the 4 decks with their mouse. 
By turning over the cards, participants can win money but also lose money.
The four different decks can be categorized as advantageous (overall more wins than losses)
or disadvantageous (overall more losses than wins).

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DURATION 
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the default set-up of the script takes appr. 5 minutes to complete

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DATA OUTPUT DICTIONARY
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The fields in the data files are:

(1) Raw data file: 'iowagamblingtask_bulgarian_raw*.iqdat' (a separate file for each participant)


build:							The specific Inquisit version used (the 'build') that was run
computer.platform:				the platform the script was run on (win/mac/ios/android)
date, time: 					date and time script was run 
subject, group, 				with the current subject/groupnumber
session:						with the current session id

deckOrderGroup:					the experimental deck group (1-4) the subject was randomly assigned to	
								(refers to order of the advantageous (deck3, deck4) and disadvantegeous (deck 1, deck2)
								decks on the screen)
								group1: deck1(D), deck2(D), deck3(A), deck4(A)
								group2: deck3(A), deck1(D), deck4(A), deck2(D)
								group3: deck4(A), deck3(A), deck2(D), deck1(D)
								group4: deck2(D), deck4(A), deck1(D), deck3(A)
										
blockCode, blockNum:			the name and number of the current block (built-in Inquisit variable)
trialCode, trialNum: 			the name and number of the currently recorded trial (built-in Inquisit variable)
									Note: trialNum is a built-in Inquisit variable; it counts all trials run; 
									even those that do not store data to the data file such 
									as feedback trials
									
cardsSelected:					counts the number of card selections (across all blocks)

card1ItemNumber-
card2ItemNumber:				store the itemnumber of the card face that needs to be presented on screen for each of the 4 decks

response:						the participant's response 
								(e.g. which deck was chosen; the response "deck1" refers to the actual disadvantegous deck1
								and not the position of the deck on the screen)
									
responseCategory:				"advantageous" vs. "disadvantageous"
latency: 						the response latency (in ms)
gain:							stores the trial's gain depending on choice
loss:							stores the trial's loss depending on choice
currentTotal:					stores the current amount of coins won		
					

(2) Summary data file: 'iowagamblingtask_bulgarian_summary*.iqdat' (a separate file for each participant)

inquisit.version: 					Inquisit version run
computer.platform:				the platform the script was run on (win/mac/ios/android)
startDate:						date script was run
startTime:						time script was started
subjectId:						assigned subject id number
groupId:						assigned group id number
sessionId:						assigned session id number
elapsedTime:					time it took to run script (in ms); measured from onset to offset of script
completed:						0 = script was not completed (prematurely aborted); 
								1 = script was completed (all conditions run)
								
deckOrderGroup:					the experimental deck group (1-4) the subject was randomly assigned to	
								(refers to order of the advantageous (deck3, deck4) and disadvantegeous (deck 1, deck2)
								decks on the screen)
								group1: deck1(D), deck2(D), deck3(A), deck4(A)
								group2: deck3(A), deck1(D), deck4(A), deck2(D)
								group3: deck4(A), deck3(A), deck2(D), deck1(D)
								group4: deck2(D), deck4(A), deck1(D), deck3(A)	
		
countDeck1Select-
countDeck4Select:				count all the actual deck1-deck4 choices across all blocks

propDeck1Select-
propDeck4Selectt:				proportion of specific deck selections
									Note: deck1 always refers to deck1 and not specific deck location
									
countAdvantageTotal:			counts the total number of advantageous selections (deck 3 & deck 4)
countDisadvantageTotal:		counts the total number of disadvantageous selections (deck 1 & deck 2)

net:							difference btw. total number of advantageous and disadvantageous selections 
								(positive NET -> overall more advantageous selections)

per blocks of 20 trials:
countAdvantage1:				counts the number of advantageous selections (deck 3 & deck 4) during trials 1-20
countDisadvantage1:				counts the number of disadvantageous selections (deck 1 & deck 2) during trials 1-20 
net1:							difference btw. number of advantageous and disadvantageous selections during trials 1-20

countAdvantage2:				counts the number of advantageous selections (deck 3 & deck 4) during trials 21-40
countDisadvantage2:				counts the number of disadvantageous selections (deck 1 & deck 2) during trials 21-40 
net2:							difference btw. number of advantageous and disadvantageous selections during trials 21-40
								
countAdvantage3:				counts the number of advantageous selections (deck 3 & deck 4) during trials 41-60
countDisadvantage3:				counts the number of disadvantageous selections (deck 1 & deck 2) during trials 41-60 
net3:							difference btw. number of advantageous and disadvantageous selections during trials 41-60
								
countAdvantage4:				counts the number of advantageous selections (deck 3 & deck 4) during trials 61-80
countDisadvantage4:				counts the number of disadvantageous selections (deck 1 & deck 2) during trials 61-80 
net4:							difference btw. number of advantageous and disadvantageous selections during trials 61-80
								
countAdvantage5:				counts the number of advantageous selections (deck 3 & deck 4) during trials 81-100
countDisadvantage5:				counts the number of disadvantageous selections (deck 1 & deck 2) during trials 81-100 
net5:							difference btw. number of advantageous and disadvantageous selections during trials 81-100	
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EXPERIMENTAL SET-UP 
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* The game is set up to play 1 block of 100 trials
* The four decks are assigned a (permanent) screen location by groupnumber (4 different groups). 
regardless of actual screen presentation:
deck1/deck2 = disadvantageous
deck3/deck4 = advantageous
* By default, in this script the win/loss probabilities assigned are aligned with the model of "once played, 
cards are NOT returned to the deck" (therefore turning probabilities into actual frequencies over the course of 10 selections of each deck;
see more info under section EXPRESSIONS)
* the script collects performance data in blocks of 20 trials

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STIMULI
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provided by Millisecond Software - can be edited under section Editable Stimuli

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INSTRUCTIONS 
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provided by Millisecond Software - can be edited under section Editable Instructions

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EDITABLE CODE 
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check below for (relatively) easily editable parameters, stimuli, instructions etc. 
Keep in mind that you can use this script as a template and therefore always "mess" with the entire code 
to further customize your experiment.

The parameters you can change are:

/ startamount:							the amount of money owned at the start of the game; startamount (default) = 2000
/showCardInfo:							shows information about number of cards played/how many more to come