Dual Task N-Back Task

Technical Manual

Script Author: Katja Borchert, Ph.D. (katjab@millisecond.com), Millisecond

Created: March 01, 2012

Last Modified: January 07, 2025 by K. Borchert (katjab@millisecond.com), Millisecond

Script Copyright © Millisecond Software, LLC

Background

This script implements a basic dual n-back procedure. The n-back task is a go/nogo working-memory performance task with increasing levels of difficulty.

The implemented procedure is based on:

Jaeggi, Susanne M.; Studer-Luethi, Barbara; Buschkuehl, Martin; Su, Yi-Fen; Jonides, John; Perrig, Walter J. (2010). The relationship between n-back performance and matrix reasoning - implications for training and transfer. Intelligence, 38, 625–635.

Millisecond thanks Dr. Susanne Jaeggi for kindly providing original instruction materials, stimuli, as well as assistance!

Adjustments to z-scores as recommended by: Gregg, A. & Sedikides, C. (2010). Narcissistic Fragility: Rethinking Its Links to Explicit and Implicit Self-esteem, Self and Identity, 9:2, 142-161 (p.148)

Duration

18 minutes

Description

In Dual n-back tasks, participants are presented with two sequences of stimuli in two modalities at the same time Here: a) VISUAL: a random sequence of blue squares that can be presented in 8 different locations on the screen and b) AUDITORY: a random sequence of 8 spoken Roman letters In each trial one visual and one auditory stimulus are presented and participants are asked to indicate whether the currently presented stimuli fulfill the following criteria:

For N=0 trials: - is the location of the square the same as the target location? If so (it's a target), and press "A". If not, don't press "A". - is the letter the same as the target letter? If so (it's a target), and press "L". If not, don't press "L".

For N=1 trials: - is the location of the square the same as the one in the previous trial? If so (it's a target), and press "A". If not, don't press "A". - is the letter the same as the one in the previous trial? If so (it's a target), and press "L". If not, don't press "L".

For N=2 trials: - is the location of the square the same as the one two trials before? If so (it's a target), and press "A". If not, don't press "A". - is the letter the same as the one two trials before? If so (it's a target), and press "L". If not, don't press "L".

For N=3 trials: - is the location of the square the same as the one three trials before? If so (it's a target), and press "A". If not, don't press "A". - is the letter the same as the one three trials before? If so (it's a target), and press "L". If not, don't press "L".

For N=4 trials: - is the location of the square the same as the one four trials before? If so (it's a target), and press "A". If not, don't press "A". - is the letter the same as the one four trials before? If so (it's a target), and press "L". If not, don't press "L".

Etc. for increasing levels of N

Procedure

(1) Dual n-back Experiment (non-adaptive) information:
- After instructions, participants receive 10 trials of practice per level N tested (here: N = 1, N = 2, N = 3) - with possibility of repeat (editable).
- After practice, participants receive 3 blocks per level N tested (here: N = 1, N = 2, N = 3) (see list.nextN for possible edits)

N-levels run
The levels and repetitions of N run by this script are controlled by list.nextNPractice and list.nextN under section Editable Lists.
By default, the list runs the selection items in sequence.
The levels of N can be easily altered (if altered for practice, the instruction slides might have to be edited as well)


(2) Dual n-back BLOCK information:
- Each dual n-task block consists of 20 + trials.
=> + trials are the N trials that cannot display target shapes yet (=start trials). Their numbers vary depending on N. The data collected during these
start trials are NOT included in performance counts for Correct Rejections/False Alarms.
=> Of the actual 20 experimental trials, 4 present a visual target only, 4 present an auditory target only, 2 present both targets
and 10 present no targets at all
- The computer selects randomly
a) which kind of trial
b) what letter/ square location to use if it is not a target

(3) Dual n-back TRIAL informations:
- Each trial presents the square/letter for 500ms and waits another 2500ms before presenting the next square/letter in the sequence.
- Participants have the entire 3000ms to respond by pressing "A", "L", or both if they detect a target or two.

Stimuli

8 letter sound files, see section Editable Stimuli
a blue square

Instructions

provided by Millisecond - can be edited under section Editable Instructions

Instructions are provided by Millisecond
as htm pages and simple page elements and can be edited either by changing
the provided html files or directly under Editable Instructions.

in order for the instructions to reflect alternative parameter settings,
some of the conditionalized code used in the htm files can be found in the script itself.

Summary Data

File Name: dualnbacktaskSummary*.iqdat

Data Fields

NameDescription
inquisit.version Inquisit version number
computer.platform Device platform: win | mac |ios | android
startDate Date the session was run
startTime Time the session was run
subjectId Participant ID
groupId Group number
sessionId Session number
elapsedTime Session duration in ms
completed 0 = Test was not completed
1 = Test was completed
totalBlocks The total number of experimental blocks run
the following summary variables are only based on performance on trial.target/trial.nontarget
(excludes trial.start even if parameters- excludeStartTrialfromPerformanceMeasure = false)
propCorrectOverall Overall proportion correct (across all test blocks)
z-score calculations: adjustments (see Gregg & Sedikides, 2010, p.148)
If the hit rate FA rate is 0 => 0.005 is used instead (aka 0.005 is added to the hitFA rate)
IF the hit rate FA rate is 1.0 => 0.995 is used instead (aka 0.005 is subtracted from the hitFA rate)
list.vHits.itemCount The number of visual target trials across all test blocks
vHitRateOverall The hitRate for visual targets across all test blocks (hit: pressing A for a visual target)
vMissRateOverall The overall miss rate for visual targets
list.vFAs.itemCount The number of visual nontarget trials across all test blocks
vFaRateOverall The false alarm rate for visual nontargets across all test blocks (False Alarm: pressing A for a visual nontarget)
vCrRateOverall The overall correct rejection rate for visual nontargets
zVHitRateOverall Computed z-score of the visual hitRate
zVFaRateOverall Computed z-score of the visual false alarm rate
dPrimeVisualOverall Visual d' (parametric measure of sensitivity)
The higher the value, the better visual targets were overall correctly distinguished
from visual nontargets (d' = 0: chance performance; negative values: nontargets were treated as targets
and targets were treated as nontargets)
cVisualOverall C-criterion in signal detection:The absolute value of c provides an indication of the strength of
the response bias/response style
negative: participant more likely to report that signal (non-alcoholic stimuli) is present (liberal response style)
may favor faster responding in speed-accuracy trade-off response paradigms
positive: favoring caution (conservative response style)
list.aHits.itemCount The number of Audio target trials across all test blocks
aHitRateOverall The hitRate for Audio targets across all test blocks (hit: pressing A for a Audio target)
aMissRateOverall The overall miss rate for auditory targets
list.aFAs.itemCount The number of Audio nontarget trials across all test blocks
aFaRateOverall The false alarm rate for Audio nontargets across all test blocks (False Alarm: pressing A for a Audio nontarget)
aCrRateOverall The overall correct rejection rate of auditory nontargets
zAHitRateOverall Computed z-score of the Audio hitRate
zAFaRateOverall Computed z-score of the Audio false alarm rate
dPrimeAudioOverall Audio d' (parametric measure of sensitivity)
The higher the value, the better Audio targets were overall correctly distinguished
from Audio nontargets (d' = 0: chance performance; negative values: nontargets were treated as targets
and targets were treated as nontargets)
cAuditoryOverall C-criterion for auditory condition
dv ((vTotalHits - vTotalFA) + (aTotalHits - aTotalFA))/2) /number of total experimental blocks
Dependent Variable suggested by Jaeggi et al (2010)

Raw Data

File Name: dualnbacktaskRaw.iqdat

Data Fields

NameDescription
build Inquisit version number
computer.platform Device platform: win | mac |ios | android
date Date the session was run
time Time the session was run
subject, group, With the current subject/groupnumber
session Session number
blockCode Name of the current block
blockNum Number of the current block
trialCode Name of the current trial
trialNum Number of the current trial
totalBlocks The total number of experimental blocks run
n The current level N tested
startTrialCounter Keeps track of how many start trials have been run
stimulusItem.1 The shape presented
vPosition Contains the position of the current square
1 = (25%, 25%), 2 = (50%, 25%), 3 = (75%, 25%), 4 = (25%, 50%),
5 = (75%, 50%), 6 = (25%, 75%), 7 = (50%, 75%), 8 = (75%, 75%)
vCurrentTarget The position number of the current visual target
stimulusItem.2 The letter presented
aStimNumber The itemNumber of the current letter audio file
aCurrentTarget The itemNumber of the current visual target
response1 Stores the scancode of the first response made in a trial
30 = A (response key for a visual target)
38 = L (response key for an auditory target)
0 = no response made
latency1y The latency (in ms) of the first response
response2 Stores the scancode of the second response made in a trial
30 = A (response key for a visual target)
38 = L (response key for an auditory target)
0 = no response made
latency2 The latency (in ms) of the second response
vResponseCategory "vHit" vs. "vOmission Error" vs. "vCorrReject" vs. "vCommission Error"
aResponseCategory "aHit" vs. "aOmission Error" vs. "aCorrReject" vs. "aCommission Error"
correct The correctness of the response (1 = completely correct; 0 = otherwise)
latency The latency (in ms) of the last response made (if any),
no response => latency will be equal to SOA
list.blockAcc.mean Proportion correct during the current block (start trials are excluded in block acc assessment by default, editable)
correct = visual AND audio response are correct; error = any other response pattern
list.blockAccVisual.mean Proportion correct visual responses during the current block (start trials are excluded in block acc assessment by default, editable)
list.blockAccAudio.mean Proportion correct audio responses during the current block (start trials are excluded in block acc assessment by default, editable)

Parameters

The procedure can be adjusted by setting the following parameters.

NameDescriptionDefault
allowPracticeRepeat True: practice can be repeated as often as indicated (default)
false: practice cannot be repeated
excludeStartTrialfromPerformanceMeasure True (1): performance during start trials that cannot be targets yet is not considered
for BLOCK level performance analyses (aka feedback purposes) (default)
false (0): performance during start trials that cannot be targets yet IS considered
for BLOCK level performance (aka feedback purposes) analyses (default)
soa Stimulus Onset Asynchrony 3000ms
stimulusPresentationTime The presentation time (in ms) of the stimuli 500ms
debugMode DebugMode = 1: targetAlerts are shown on screen,
debugMode = 0, no targetAlerts are shown (default)
(in general: if levels of N are changed, adjustments need to be made to instructions and list.Nlevel)
0