children's Stop Signal Task

Technical Manual

original Script Author: Evgeny A. Levin
Millisecond thanks Andrej Bocharov (bocharov@physiol.ru) and Evgeny A. Levin for
sharing the original children's Inquisit Stop Signal Task!
Russian translations generously provided by Evgeny A. Levin
The script was updated from Inquisit 4 to Inquisit 7 by K. Borchert, Millisecond.

Last Modified: February 27, 2025 by K. Borchert (katjab@millisecond.com), Millisecond

Script Copyright © Millisecond Software, LLC

Background

This script implements a children's version of the 'Stop Signal Task' (Bocharov et al, 2021). The Stop Signal Task is a choice go/nogo reaction time task that provides a measure to estimate the time it takes to stop executing a response that might already be underway but needs to be halted (called the stop signal reaction time). This script adapts the stop signal procedure for children ages 7-10.

References:

Children's Stop Signal Task
Bocharov, A. V., Savostyanov, A. N., Slobodskaya, H. R., Tamozhnikov, S. S., Levin, E. A., Saprigyn, A. E., Proshina, E. A., Astakhova, T. N., Merkulova, E. A., & Knyazev, G. G. (2021). Associations of Hyperactivity and Inattention Scores with Theta and Beta Oscillatory Dynamics of EEG in Stop-Signal Task in Healthy Children 7–10 Years Old. Biology (Basel, Switzerland), 10(10), 946-. https://doi.org/10.3390/biology10100946

General Stop Signal Literature:
Verbruggen F, et al. (2019). A consensus guide to capturing the ability to inhibit actions and impulsive behaviors in the stop-signal task. eLife, 8, e46323. (https://www.ncbi.nlm.nih.gov/pubmed/31033438)

Verbruggen, F., Logan, G. D., & Stevens, M. A. (2008). STOP-IT: Windows executable software for the stop-signal paradigm. Behavior Research Methods, 40(2), 479-483.

Additional References: Logan, G. D. (1994). On the ability to inhibit thought and action: A user’s guide to the stop signal paradigm. In D. Dagenbach & T. H. Carr, Inhibitory processes in attention, memory, and language (pp. 189-239). San Diego: Academic Press

Duration

5 minutes

Description

In this game, images of animals (a rabbit or a tiger) are the Go stimuli, and the response keys correspond to the food (carrot or meat) the participant are asked to feed to the animal UNLESS a "stop" sign (red rectangle containing the word “STOP”) indicates that the animal should not be fed at this point.

The instruction presented to the participants was the following: “During the game, a rabbit or a tiger will appear on the screen. You need to choose the appropriate food—carrot for the rabbit (button K) or meat for the tiger (button D) and press the button before the animal disappears. If a “STOP” signal appears after the animal, nothing should be pressed. If you correctly feed the animal, you will receive a point, and in case of a wrong response (incorrect choice of food or if action was carried out after the “STOP” signal), the point will be deducted.”

The participants were also instructed to use left and right index fingers for pressing left (D) and right (K) keys, respectively, and to respond as fast and as accurately as possible.

Procedure

(1) Practice: 30 Go trials
- the mean response time (based on correct and incorrect responses) is used for SSD calculations
for the test trials (see below)
- correct responses are rewarded with a point
- incorrect responses result in the loss of a point

No break btw. practice and test trials: from the child's perspective the game just keeps going,
except now the Stop trials are presented occasionally

(2) Test: 130 trials
- roughly 65% of trials run Go trials and roughly 35% run Nogo trials
- the order of the trials is randomly determined

Go-Trial sequence:
- focus screen (no targets yet): random duration 4000-6000ms (in 500ms steps)*
- target presentation for 750ms or until response (whichever comes first)
- response times are collected from onset of targets

Nogo-Trial ("stop") sequence:
- focus screen (no targets yet): random duration 4000-6000ms (in 500ms steps)*
- target presentation for max. 750ms or until response (whichever comes first)
- stop signal is presented at randomly selected SSD values (see below)
- response times are collected from onset of targets

• the duration of the focus screen presented after a successful nogo trial is
slighlty shortened to compensate for the slightly longer, successful
nogo trial duration

SSD Selection

SSDs are selected based on each participant's mean response time during practice
(averaged over correct and incorrect responses): values.averageRTPractice.
This is the 'maxSSD' used for the test trials.
For each nogo trial, the script then randomly (without replacement) selects one of four possible coefficients
(0.1, 0.2, 0.7, 0.8) by which the 'maxSSD' is decreased (see list.ssdCoeff)
SSD = 'maxSSD' * randomly selected coefficient.
The smaller the coefficient, the smaller the resulting SSD and the easier it should be to stop responding.

Stimuli

provided by original authors - can be edited under section Editable Stimuli

animals: tiger (eats meat) vs. bunny (eats carrots)

Instructions

provided by original authors - can be edited under section Editable Instructions.

Summary Data

File Name: xxx_summary*.iqdat

Data Fields

NameDescription
inquisit.version Inquisit version number
computer.platform Device platform: win | mac |ios | android
startDate Date the session was run
startTime Time the session was run
subjectid Assigned subject id number
groupid Assigned group id number
sessionid Assigned session id number
elapsedTime Session duration in ms
completed 0 = Test was not completed
1 = Test was completed
parameters.crttTimeoutMS The duration (in ms) that participants have to respond to a target (default: 750ms)
averageRTPractice The baseline (aka practice) go-RT (here: based on correct and incorrect responses)
- used to determine default SSD in test block-
Go Trials
goTrials Number of go trials run
hitRate Hit rate in go trials (pressing the correct response button in time)
missRate Miss rate in go trials (pressing the incorrect response button + no responses)
nrRate Proportion of noresponses for go trials
corrGoRT Correct mean go response time (in ms)
Nogo Trials
nogoTrials Number of nogo (stop) trials run
faRate False alarm rate in nogo trials (pressing one of the response buttons)
crRate Correct rejection rate in nogo trials (correctly waiting out the trial with a noresponse)
nogoRT Mean (error) response time in nogo trials (in ms)
meanSsd Mean SSD run in nogo trials
meanCorrSsd Mean SSD at which participants correctly stopped from responding

Raw Data

File Name: xxx*.iqdat

Data Fields

NameDescription
build Inquisit version number
computer.platform Device platform: win | mac |ios | android
date Date the session was run
time Time the session was run
subject Participant ID
group Group number
session Session number
blockcode, blocknum The name and number of the current block (built-in Inquisit variable)
trialcode, trialnum The name and number of the currently recorded trial (built-in Inquisit variable)
trialnum is a built-in Inquisit variable; it counts all trials run; even those
that do not store data to the data file such as feedback trials. Thus, trialnum
may not reflect the number of main trials run per block.
parameters.crttTimeoutMS The duration (in ms) that participants have to respond to a target (default: 750ms)
averageRTPractice The baseline (aka practice) go-RT (here: based on correct and incorrect responses)
- used to determine default SSD in test block-
trialCounterPerBlock Tracks the number of trials per block
stimInterval The duration (in ms) of the wait period before targets appear
picture.target.currentItem The current target presented
doStop 0 = the trial is a go trial
1 = the trial is a nogo trial
ssdCoeffitient The last randomly selected reduction coefficient to calculate values.ssd
(reduction of averageRTPractice)
ssd The last run stop signal delay (in ms)
response Scancode of response button
32=D; 37=K
responseText Store the actual label of response buttons pressed
D: feed tiger
K: feed bunny
correct 1 = trial response was correct; 0 = error
latency The response latency measured from onset of targets
score Tracks the total score
trial.crtt.meanLatency Tracks the mean response time (in ms) of the crtt go-trials

Parameters

The procedure can be adjusted by setting the following parameters.

NameDescriptionDefault
Design
maxTrialNumber Number of test trials to run130
practiceTrialNumber Number of practice trials to run30
Timing Parameters
getReadyDurationMS The duration (in ms) of the get Ready instructions3000
crttTimeoutMS The response timeout (in ms) for targets750
Responsekeys
responseKeyLeft "D" //left response key is assigned to "meat" eating animal (here: tiger)
responseKeyRight Right response key is assigned to "carrot" eating animal (here: bunny)"K"