BeanFestFREE for use with an Inquisit Lab or Inquisit Web license.
Available Test Forms
The basic BeanFest game using points and full feedback. Participants start with 100 points and gain or lose 10 points with each bean. There is no time penalty. Each of these parameters can be easily modified.
Fazio, R. H., Eiser, J. R., & Shook, N. J. (2004). Attitude formation through exploration: Valence asymmetries. Journal of Personality and Social Psychology, 87, 293-311.
Shook, N. J., Fazio, R. H., & Eiser, J. R. (2006). Attitude generalization: Similarity, valence, and extremity. Journal of Experimental Social Psychology, 43, 641-647.
Shook, N. J., Fazio, R. H., & Vasey, M. W. (2007). Negativity bias in attitude learning: A possible indicator of vulnerability to emotional disorders? Journal of Behavior Therapy and Experimental Psychiatry, 38, 144-155.
Eiser, J. R., Shook, N. J., & Fazio, R. H. (in press). Attitude learning through exploration: Advice and strategy appraisals. European Journal of Social Psychology.